Stanford

Gecko Inspired Gripper for Object Handling in Space

Gecko Inspired Gripper for Object Handling in Space

May 19, 2016 @ 14:32 |  The conventional ways of object handling in space are Compress opposing faces of the object to generate friction (as in the International Space Station’s Canadarm) Grapple around features to lock the object in place (as in the Orbital Express Capture System) However, these conventional methods often require cooperative objects […]

OceanOne, Stanford’s Humanoid Robot, Explores an Abandoned Shipwreck

OceanOne, Stanford’s Humanoid Robot, Explores an Abandoned Shipwreck

Apr 28, 2016 @ 14:35 |  Oussama Khatib, Professor of Computer science department, Stanford and his team made a humanoid robot, OceanOne, for exploration in deep oceans. OceanOne outfitted with human vision, haptic force feedback and an artificial brain – in essence, a virtual diver. The flagship of King Louis XIV sank here in 1664, […]

Stanford Researchers unveil Next Generation Virtual Reality Headset

Stanford Researchers unveil Next Generation Virtual Reality Headset

8 August 2015 – Assistant Professor Gordon Wetzstein’s new Stanford Computational Imaging Group has developed a light-field stereoscope that creates a dramatically more natural virtual reality experience than what is present in today’s leading headsets. Try on any virtual reality headset and within a few minutes the sense of wonder might wear off and leave you […]

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